출처: https://ssimplay.tistory.com/921 [냐울당:티스토리]

[Tekken Tag 1] Frame Data

Jun Kazama Frame Data

Leiwulong 2025. 3. 21. 23:53

 

Grappling Arts        
Command Hit      
1+3 12      
2+4 12      
d/f+2+3 12      
b+1+2 [~5] 12      
Basic Arts        
Command Hit Block Adv Hit Adv Counter Hit Adv
1 10 -3 +8 +8
2 14 -6 KD KD
3 18 -14 -3 -3
4 10 -7 -7 KD
F,1 10 -3 +8 +8
F,2 16 -6 KD KD
F,3 18 -14 -3 -3
F,4 12 -4 -7 KD
d+1 8 -2 +9 +9
d+2 10 -2 +9 +9
d+3 16 -3 -17 -17
d+4 12 -8 +3 +3
FC+1 8 -2 +9 +9
FC+2 10 -2 +9 +9
FC+3 16 -3 -17 17
FC+4 12 -8 +3 +3
WS+1 15 -7 +6 +6
WS+2 14 -8 +2 +2
WS+3 19 -24 KD KD
WS+4 11 -3 +8 +8
d/f+1 13 +1 +7 +7
d/f+2 16 -5 KD KD
d/f+3 14 -14 -3 -3
d/f+4 12 -4 +7 +7
Special Arts        
Command Hit Block Adv Hit Adv Counter Hit Adv
WS+1 15 -7 +6 +6
f+1,3 20 -21 0 -10 +11 -10 +11
 = 1+4,2   +1 +1 +3 +12 +3 +12
 = 1   -7 +4 +4
   = 1,3   -21 0 -10 +11 -10 +11
   = 1,4   -21 -4 -10 KD -10 KD
   = 2   -21 -10 -10
   = 3   -14 -3 -3
   = 4   -11 -1 -1
f+1,4 20 -21 -4 -21 KD -21 KD
1,2 10 -7 -21 +4 -10 +4 -10
1,3 10 -7 -14 +4 -3 +4 -3
1,4 10 -7 -11 +4 -1 +4 -1
1,1 10 -7 -21 +4 -10 +4 -10
 = 3   0 +11 +11
 = 4   -4 KD KD
b+1        
1+2 16 -8 KD KD
1+4,2 12 +1 +1 +3 +12 +3 +12
 = 4   -10 KD KD
 = d+4   -26 KD KD
 = 1   -7 +4 +4
   = 2   -21 -10 -10
   = 3   -14 -3 -3
   = 4   -11 -1 -1
   = 1,3   -21 0 -10 +11 -10 +11
   = 1,4   -21 -4 -10 KD -10 KD
(f+2_d/f+1+2) [~5] 16 -6 KD KD
 = (~d_~d/b)        
f,f+2 14 -14 KD KD
d/b+2 [~5] 23 -14 KD KD
(b_SS)+2 15 -4 +1 +1
 = <1+2   -6 +10 +10
 = 1   -21 -10 -10
   = 3   0 +11 +11
   = 4   -4 KD KD
 = 4   -11 -1 -1
(FC,d/f_D/F)+2 15 -9 0 +20
2+3 22 -12 KD KD
b+3 [~5] 18 -30 KD KD
 = 2 [~5]   -18 KD KD
 = 4   -11 -1 -1
(WS+3_FC,b+3) 16 -24 KD KD
f+3 18 -14 KD KD
 = (d_b)        
(d/b+4_3~4) 22 -11 -1 -1
 = 3   0 KD KD
 = 1+4,2   +1 +1 +3 +12 +3 +12
 = 4   -9 +2 +2
   = 3   0 KD KD
   = 1+4,2   +1 +1 +3 +12 +3 +12
 = 4,4   -9 -9 +2 +2 +2 +2
   = 3   0 KD KD
   = 1+4,2   +1 +1 +3 +12 +3 +12
f+4 12 -4 -7 KD
SS+4 17 -8 +5 KD
3+4 23 -4 KD KD
d+3+4 14 -8 KD KD
(FC_WS)+3+4,3+4 21 -9 -9 +3 +3 +3 +3
b+(1+3_2+4)        
u,u/b        
Foot Notes: When a Tag is buffered after WS+3 or b+3 the B Adv will be -36.
                    Hold forward to keep spinning. The second spin kick hits on the 51st frame and has a B Adv of -3.
Unblockable Arts        
Command Hit Block Adv Hit Adv Counter Hit Adv
F+3 (3 spins required) 68   x x

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