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[Tekken Tag 1] Frame Data

Yoshimitsu Frame Data

Leiwulong 2025. 3. 22. 00:03

 

Grappling Arts        
Command Hit      
1+3 12      
2+4 12      
qcb+1+2 11      
Basic Arts        
Command Hit Block Adv Hit Adv Counter Hit Adv
1 8 +2 +7 +7
2 10 0 +6 +6
3 16 -8 KD KD
4 14 -14 -3 -3
F,1 10 +3 +7 +7
F,2 17 -13 +17 +17
F,3 16 -10 KD KD
F,4 14 -14 -5 KD
d+1 8 -2 +9 +9
d+2 10 -2 +9 +9
d+3 16 -17 -3 -3
d+4 12 -8 +3 +3
FC+1 8 -2 +9 +9
FC+2 10 -2 +9 +9
FC+3 16 -16 -3 -3
FC+4 12 -6 +3 +3
WS+1 12 -2 +9 +9
WS+2 15 -7 +25 KD
WS+3 16 -16 KD KD
WS+4 11 -6 +5 +5
d/f+1 14 -10 +5 +1
d/f+2 16 -1 KD KD
d/f+3 16 -9 +2 +2
d/f+4 12 -7 +4 +4
Special Arts        
Command Hit Block Adv Hit Adv Counter Hit Adv
1,2        
1,2,1 8 +2 -13 -12 +7 -2 -1 +7 -2 -1
b+1,1,1,1,1,1 17 +1 +6 +6 +6 +6 x +12 +7 +7 +7 +7 x +12 +7 +7 +7 +7 x
 = 3+4   -6 +5 +5
SS+1 17 -12 +28 KD
d/f+1,2 14 -10 -9 +5 +21 +1 +21
 = D/B+2,2,2,2,2,2   -6 -8 -8 -8 -8 x +5 +3 +3 +3 +3 x +5 +3 +3 +3 +3 x
d/f+1<1<1<1 14 -10 -6 -5 +2 +5 +5 +6 +4 +1 +5 +6 +4
WS+1+2 10 -3 +8 +8
f,f+1+2 22 -8 +3 +3
 = (1+4_2+3) 38      
 = F+(1+4_2+3) 38      
D/B+2,2,2,2,2,2 14 -6 -8 -8 -8 -8 x +5 +3 +3 +3 +3 x +5 +3 +3 +3 +3 x
2,3 10 0 -12 +6 KD +6 KD
2,d+3 10 0 -15 +6 -1 +6 -1
SS+2 [~5] 18 -9 KD KD
f+2 17 -13 +17 +17
 = D/B+2,2,2,2,2,2   -6 -8 -8 -8 -8 x +5 +3 +3 +3 +3 x +5 +3 +3 +3 +3 x
f,f+2 15 -10 +1 KD
f,f+2        
 = d+3+4        
d/f+2 [~5] 16 -1 KD KD
FC,d/f+3 16 -16 KD KD
D/B+3,3,3,3,3 26 -24 -23 -23 -23 -23 -13 -11 -12 -12 -10 -13 -11 -12 -12 -10
 = f+4   -4 KD KD
3,4 16 -8 -14 KD KD KD KD
3,d/f+3+4 [~5] 16 -8 -16 KD KD KD KD
f,f+3+4 22 -20 -9 -9
 = 1+2   -27 KD KD
   = 3+4 [~5]   -17 KD KD
d+3+4        
 = ~D        
 = (f_b)        
 = N        
 = 4 [~5] 65 -16 KD KD
 = 2,D/B+2,2,2,2 33 -8 -9 -9 -9 x +2 +2 +3 +3 x +2 +2 +3 +3 x
SS+3+4        
 = (1+4_2+3) 38      
 = F+(1+4_2+3) 38      
u/f+3+4 31 -16 KD KD
 = 3+4 [~5]   -16 KD KD
 = b+1   -5 KD KD
   = 3+4   -26 KD KD
   = 4   -9 KD KD
   = d/b+1        
KND 3+4        
 = ~D        
 = (f_b)        
 = N        
 = 4 [~5] 65 -16 KD KD
 = 2,D/B+2,2,2,2 33 -8 -9 -9 -9 x +2 +2 +3 +3 x +2 +2 +3 +3 x
d/f+4 12 -7 +4 +4
SS+4 16 -11 0 KD
f,f+4 7 -17 KD KD
4,4,4 14 -14 -5 -8 -3 -3 -3 -3 -3 -4
4~3 [~5] 36 -16 KD KD
(u/f_u_u/b)+4 20 -15 KD KD
f,f+1+4        
d/b+1+2 22 -19 -19 -19
u,u/b        
(d_d/b)+(1+3_2+4)        
b+3+4,3+4,3+4,3+4,3+4,3+4      
Unblockable Arts        
Command Hit Block Adv Hit Adv Counter Hit Adv
b,b+1 80 x KD KD
 = ~N+1 22 x KD KD
(1+2_u+1+2_SS+1+2) 20 x KD KD
 = (u/b_u_u/f) 30 x KD KD
 = (f,f_b,b) 20 x KD KD
 = 1+2 18 -8 +22 KD
 = d+3+4        
 = 3+4 [~5] 37 -17 KD KD
B+1+2        
 = Any 21   KD KD
qcf+1 28      
f,f+3,1 17 -10 +1 -10 +1 -10
FC,b+1 25   KD KD
d+1+4 29   KD KD
 = B+1,1,1,1,1     KD KD KD KD KD KD KD KD KD KD
f,F+1+4 45   KD KD
 = f,f     KD KD
SS+3+4        
 = F        
d/b+1 24   -5 -5
 = ~N,D/B        
   = N        
u/f+1+2 113   +10 +10
 = d 55   +4 +4
 = B 93   +2 +2
b+1+4 4   KD KD
d+1+2 28   -7 KD

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